Status updated 8/1/2026.
Disclaimer: Cinematronics and Vectorbeam boards are old and temperamental. Know your hardware before making any changes. These programs are provided AS-IS. I will not be held responsible for any damages caused by their use.
Space Wars
| Project | Status |
| Create Assembly Source Code | Completed. Assembles to match original ROM image. |
| Source Code Documentation | Completed. |
| Code Modification: Space Wars Deluxe |
In Process. Adds additional quality of life features and AI for a one player game. |
Star Hawk
| Project | Status |
| Assembly Source Code | Completed. Assembles to match original ROM image. |
| Source Code Documentation | In Process. |
Speed Freak (Vectorbeam)
| Project | Status |
| Assembly Source Code | Completed. Assembles to match original ROM image. |
| Source Code Documentation | In Process. |
| Code Modification: Control Modifications |
Completed. ROMs Released publicly. |
Barrier (Vectorbeam)
| Project | Status |
| Assembly Source Code | Completed. Assembles to match original ROM image. |
| Source Code Documentation | Mostly Done. |
| Code Modification: Horizontal Version |
Completed. |
Warrior (Vectorbeam)
| Project | Status |
| Assembly Source Code | Completed. Assembles to match original ROM image. |
| Source Code Documentation | Completed. |
| Code Modification: Four Joystick Versions |
Completed. ROMs released publicly. |
| Code Modification: Include playfield in-game |
Experimented with this. In initial tests there was not enough time to draw the addtional vectors before the watchdog timer tiggered. Game was resetting. Might not be possible due to hardware limitations. |
Sundance
| Project | Status |
| Assembly Source Code | Completed. Assembles to match original ROM image. |
| Source Code Documentation | In Process. |
| Code Modification: Bi-Level Version |
In Process. |
| Code Modification: Horizontal Version |
In Process. |
Tailgunner
| Project | Status |
| Assembly Source Code | Completed. Assembles to match original image. |
| Source Code Documentation | In Process. |
Rip Off
| Project | Status |
| Assembly Source Code | Completed. Assembles to match original image. |
| Source Code Documentation | In Process. |
Star Castle
| Project | Status |
| Assembly Source Code | Completed. Assembles to match original image. |
| Source Code Documentation | Mostly Done. |
| Comparison of Different Versions | Completed. Source code builds multiple versions. |
| Code Modification: Free Play & Setable High Score (8k) |
Completed. Easy and hard versions released publicly. |
| Code Modification: Free Play & Setable High Score (16k) |
Completed. Easy and hard versions released publicly. |
| Code Modification: Color Version, with Freeplay (16k) |
Completed. |
Armor Attack
| Project | Status |
| Assembly Source Code | Completed. Assembles to match original image. |
| Source Code Documentation | In Process. |
| Comparison of Different ROM Versions | Started. |
| Code Modification: Free Play |
Completed. FREE PLAY is displayed in place of CREDITS when active. |
| Code Modification: Settable High Score |
Completed. |
| Code Modification: Extended Scoring |
In Process. |
| Code Modification: Include playfield in game |
Attepted - Not possible unless drawn every other frame. |
War of the Worlds
| Project | Status |
| Assembly Source Code | Completed. Assembles to match original image. |
| Source Code Documentation | In Process. |
| Code Modification: True Bi-Level Version |
Completed. |
Solar Quest
| Project | Status |
| Assembly Source Code | Completed. Assembles to match original image. |
| Source Code Documentation | In Process. |
| Code Modification: Bi-Level Intensity |
Completed. Original game code uses a 64-level intensity add-on board. |
| Code Modification: No Screen Mirroring |
Completed. Original game graphics are reversed horizontally so that they can reflect in a mirror. |
| Code Modification: Armor Attack/Rip Off Controls |
Completed. |
| Code Modification: Free Play with Attract Mode |
Completed. The original code includes DIP switch selectable free play that doesn't cylce through the attact mode. |
Demon (Rock-Ola)
| Project | Status |
| Assembly Source Code | Completed. Assembles to match original image. |
| Source Code Documentation | In Process. |
| Code Modification: Armor Attack Controls |
Completed. |
Cinevectron Menu System
| Project | Status |
| Assembly Source Code | Completed. Included with Cinevectron FPGA Multigame. |
Ping
| Project | Status |
| Assembly Source Code | In Process. |
Cinematronics Test ROM
| Project | Status |
| Assembly Source Code | Mostly Done. |
Cinematronics RAM Test
| Project | Status |
| Assembly Source Code | Completed. ROMs released publicly. |

